The Black Dominion · Cartography

Atlas of New Realms

Heed these charts, traveller. They are drawn not for precision but for passage — enough to set your boots upon the right road and your hand upon the right door. The rest you must earn, as all worthy things are earned.

I

The Abyss, Nexus of Worlds

The Hub of All Roads

Every road begins here. The Abyss is the great wheel of gateways — its upper nexus opens upon the frontiers of the age: the wilds of Throtl, the Gargath outpost, Dalamar's Sanctum, and stranger worlds yet to come. Descend to the Lower Nexus, and you will find a ring of convenient portals to the places of days past — the realm you remember, a step away.

⟡ Upper Nexus — The Frontiers ⟡ The Abyss Gargath Throtl Ravenstein Kalaman Waterdeep Burning Dread Daargaard ▽ Down ⟡ Lower Nexus — The Realm You Remember ⟡ Lower Nexus Dragonsteeth Outpost Pharaoh's Tomb Tasloi Village Gypsy Camp Dark-Elf City Forsaken Mine Giant Fortress …and more of the old realm
The Abyss (upper) Lower Nexus Frontier gateways Convenience portals

The Path There

The Path There

Reach The Abyss, Nexus of Worlds. The upper ring of portals carries you to the frontiers — Throtl, Gargath, Dalamar's Sanctum, and the wider worlds. Walk Down to the Lower Nexus, whose portals shortcut you to the established corners of the realm. New gateways will kindle here as new lands open.
II

Dalamar's Sanctum

The Crossroads of Magic

From the Abyss, step through the gateway named for the dark elf and descend into Dalamar's Sanctum. From its silent heart four ways branch: the Grove to the rising sun, and the three lunar halls of High Sorcery to the other corners.

Dalamar's Sanctum Grove of Silvanost ▲ NE · Ranger & Druid scrolls Tower of Solinari ◤ NW · White Robes (Good) Sanctum of Lunitari SE ▼ · Red Robes (Neutral) Vault of Nuitari SW ◣ · Black Robes (Evil) ▽ Down · the deeper realm ↑ entered via the Abyss ↑
Sanctum hub Nature magic White · Solinari Red · Lunitari Black · Nuitari

The Path There

The Path There

From the Sanctum, walk NE for the Grove, NW / SE / SW for the White, Red, and Black halls. Only a Mage of the matching robe may wield what each hall teaches.
III

The Kalaman Bazaar

A Market Beneath Silk & Sun

Find the chained door at the sign of the anvil — the shop called Chains 'R' Us — and speak the word to the Chromatic Dragon Portal. It casts you across the sea to a market of saffron canopies ringing a five-hued fountain. Walk north, past the merchants of arms and amulets, to the new Buy-Back Arcade.

Chains 'R' Us "go portal" ↝ portal ↝ Chromatic Arch Five-Hued Fountain Arms Armor Trinkets Wardrobe Rings ✦ NEW · Buy-Back Arcade ✦ 7 stalls · sell & reclaim traded gear ▲ walk North from the top of the market
Portal & new arcade The Arch (entry) Fountain plazas Merchant stalls

The Path There

The Path There

At Chains 'R' Us, type go portal to cross to the Chromatic Arch. Move into the bazaar and head North through the stalls until the Buy-Back Arcade opens before you.
IV

The Radiant Bastion [⚿ Sealed]

Dragon's Teeth Hills

Seek the Messenger at Commander Markus' outpost, and take the road north by northeast into the jagged Dragon's Teeth Hills, where the Radiant Bastion stands. But the great gate is barred — none pass while the watch holds. Yet gates have hinges, and guards have backs, and a quiet hand in an unwatched moment has opened doors that were never meant to open…

Markus' Outpost — speak the Messenger — ↗ north by northeast, into the hills Radiant Bastion ⚿ the gate is barred ⚿

The Path There

The Path There — If You Can Find It

Speak to the Messenger at Commander Markus' outpost and travel N then NE into the Dragon's Teeth Hills. The Bastion's gate stands closed to honest comers — but the realm has always rewarded the bold, the patient, and the unscrupulous. Watch for the moment the watch is not watching.
V

The Vampire's Castle [☠ Perilous]

A Pocket of Hell Itself

In the Silvermere Graveyard, find the Old Vampire Hunter — a grim figure who has stalked his quarry across centuries. When you and your companions are strong enough to step into a pocket dimension of hell, he will open the way to the cursed castle, where an ancient foe waits among the vampire knights. Go armed. Go together. Some who enter do not leave.

Silvermere Graveyard Old Vampire Hunter ↝ into the pocket dimension ↝ The Castle an ancient foe waits 🦇 🦇

The Path There

The Path There — For the Strong Only

Travel to the Silvermere Graveyard and seek the Old Vampire Hunter. Speak with him when your party is ready; he opens the gate to the vampire's castle — a sealed pocket realm of relentless foes. This is no solo errand. Bring strength, bring allies, bring light.

New gateways kindle here as new lands open. Watch the Discord for the next door to swing on its hinges.